

Brigden demonstrates, showing off the snowy plain of Austerlitz, where Napoleon won one of his greatest victories. They are now powerful units in their own right, with buffing powers. Just as Napoleon broke the rules of war, disdained 'fighting like a gentleman' and led troops from the front, General units have considerable roles to play on the battlefield. Gameplay also changes to accommodate this focus on generals. You can play out the campaigns historically, in order, or you can make history something unrecognisable.'Įver+seen+a+man+take+a+cannonball+in+the+stomach?+It's+not+a+pretty+sight. 'Of course, this is still a Total War game. The Italian campaign in 1796 and the Egyptian campaign in 1798 are the major focuses, culminating with the 'Mastery of Europe', which will see you tell the story of how Napoleon came close to ruling half the world. The way the remarkable Emperor Napoleon's story is told to us is through new single-player campaigns as well as gameplay. A few years back it was fashionable to make fun of the French and their wartime adventures but anyone who knows a little history can tell you that once France, under one supremely gifted general, brought Europe to its knees. We are telling the story of the destiny of France.' And well he might. Kieran Brigden, Creative Assembly's Communication's Manager, explains, 'We are focusing on characters for the first time. See, Total War: Napoleon has a sense of narrative and a focus on story and on characters we've not seen before.


This isn't a huge break from the games that have come before but it does make a few risky changes. Napoleon is the latest of these and seems to be the one most willing to gamble with a winning formula. Since 2000, Creative Assembly has released a dependable stream of quality games, impeccably researched, with state-of-the-art gameplay. There is really only one name when it comes to historical strategy games and that's the Total War series.
